Tuesday, April 19, 2011

Travian Beginner's protraction Guide

Day One – The Taskmaster

The best time to register is on day three of the server. Why day three?
The beginner’s protection is 3 days, and by registering on day three, some players who registered on day one are just exiting their protection. So you will have players to farm.
Registering later than day 3, such as day on 5 or day 7 makes it very difficult to catch up with those who registered earlier. Don’t expect to be among the first to found a 2nd village if you registered one week late. But if that’s not important to you, then you can register at anytime during the early game.
Preferably you should register in the morning. You have a full day ahead.
Day one, you begin the game with 750 units of each resource (wood/clay/iron/crop).
You will want to follow some of the instructions given by the Taskmaster because as you complete them, you will be rewarded with resources, gold, Travian plus and others. Taskmaster’s tasks have been listed down along with the reward for easy reference.

For a Teuton, the Taskmaster has 22 tasks in total. Follow tasks 1 to 10 in order. Here they are :-
Task No.
Task Your Reward
1 Extend Woodcutter L1
Instantly completed
2 Extend Cropland L1
Travian Plus for 1 day
3 Change Village Name
Free resource 30/60/30/20
4 Enter player rank
Free resource 40/30/20/30
5 Extend Iron Mine L1
Free resource 50/60/30/30
Extend Clay Pit L1
6 Read message
Gift 20 gold
7 Look for neighbor
Free resource 60/30/40/90
8 Send 200 crop to taskmaster 1 rat (nature reinforcement)
9 Extend Woodcutter L1
Free resource 100/80/40/40
Extend Clay Pit L1
Extend Iron Mine L1
Extend Cropland L1
10 Wait for 12 hours Travian Plus for 2 days
Task 10 requires you to wait for 12 hours. While waiting, build two Cropland L1 and then Main Building because you will need to climb the tech tree in order to build barracks.
Extend Cropland L1
Extend Cropland L1
Extend Main Building L2
Extend Main Building L3
You will probably run out of resource at this point, so there is nothing else to do but to wait for 12 hours.
Checkpoint:-

If you have not already done so, you can use this time to download and install the Travian Graphic pack. Also set your timezone. Ensure you use a 24 hour military time format so there is no confusion about AM/PM times.
As soon as 12 hours have passed, and the reinforcement has arrived, you can continue with Task 11.
11 Read report Free resource 75/140/40/230
12 Extend everything to L1
Do not execute Task 12. This is where you will stop following the Taskmaster’s guide and take a different approach altogether.
You need to start farming as soon as possible. Building barracks gets top priority. You need a Rally Point to build barracks.
Extend Rally Point L1
It would probably be late now, so you can call it a day. And continue on Day 2 while your resources accumulate overnight.

Day Two – Clubswinger Rush


Your objective for day 2 is to train some clubswingers and start raiding. Build a barracks.
Extend Barracks L1
Train 2 clubswingers.
Prepare for raiding. It’s a busy day ahead. Begin by creating an Excel Spreadsheet to record your farms. This is going to be a time consuming, but necessary task.
Here’s what your Excel sheet should look like :-



Please read the section on How To Raid Like a Top Robber because that explains how you should raid.
Raid every eligible player, including those who belong to alliances. At this stage of the game, an alliance cannot/will not help their alliance members. Do not show mercy for the weak, or you will not be an effective raider.
Here’s what my spreadsheet looks like. This is an ACTUAL spreadsheet.

Due to lack of space, I compressed the columns in the screenshot above. And the actual spreadsheet is actually three times longer than what is shown here. The topmost section is my immediate 7 x 7 grid. Followed by my Eastern 7 x 7. Then Northern 7 x 7 and so on. Then it is followed by my North Eastern 7 x 7, and North Western 7 x 7 and so on.
There are almost 200 players registered in this spreadsheet. Then I begin to highlight red those whom I intend to raid or about to exit their beginner’s protection.
The spreadsheet is sectionalized by zones. The topmost section is my immediate 7 x 7. Then the 7 x 7 to my North, West, East and South are recorded. Then the 7 x 7 in the NE, NW, SE and SW of my location are recorded.
Record every player in your entire 21 x 21 grid.
You will find most players are still under beginner’s protection. And you may need to raid further away, possibly out of your 21 x 21 grid.
When you raid, send a minimum of 2 clubswingers. Sending only 1 clubswinger will always die.
Avoid Gauls for the time being, until you have at least 100 clubswingers. Raid the closest Roman or Teuton. Look for players with 2 population. There will be a few who are not under beginner’s protection.
As soon as your troops return, train more clubs. And send them out to raid again. Rinse and repeat – non-stop.
Let me emphasize, the key here is you gotta raid like there’s no tomorrow.
By day end, I have 10 clubswingers, but you could have more if you are hardworking enough. Also by day end, I managed to build the following :-
Extend Cropland L1
Extend Cropland L1
Extend Cropland L2
Extend Cropland L2

Day Three – More Clubswinger Rush


Your objective for day 3 is to build up some infrastructure, train more clubs, and do more raids. You will run into negative crop. Do not be afraid to run into negative crop.
To make it easier, I activate Travian Plus sometime on day 3. You do not have enough gold, so buy 600 pieces of gold – it is the most value for money.

Continue to raid non-stop. Pay attention to players who are exiting their beginner’s protection, especially those with 2 population. They are rich farms indeed.
You will need a bigger Warehouse and Granary capacity as you find resources are pretty imbalanced – too much iron, too little wood. NPC as needed, but in order to NPC, you need a marketplace. To build a marketplace, you need Warehouse and Granary.
Here’s my build order for day 3 :-
Extend Warehouse L1
Extend Granary L1
Extend Marketplace L1 Achieved in early morning

NPC resources
Train more clubswingers

Extend Woodcutter L1
Extend Woodcutter L1
Extend Clay Pit L1
Extend Clay Pit L1

Extend Cropland L2
Extend Cropland L2
Extend Cropland L2
Extend Cropland L2 At this point all croplands are L2

Extend Iron Mine L1
Extend Iron Mine L1 At this point, all res fields are L1
Having achieved this, Taskmaster task 12 (everything to 1) is complete. Don’t forget to collect your reward by clicking on the taskmaster. Then continue with the Taskmaster’s assignment while raiding and training more clubswingers.
Task No.
Task Your Reward
12 Extend everything to L1
(already done) Free resource 75/80/30/50
13 Dove of Peace
Free resource 120/200/140/100
14 Extend Cranny L1
Free resource 150/180/30/130
15 Extend Woodcutter L2
Free resource 60/50/40/30
Extend Clay Pit L2
Extend Iron Mine L2
16 How much barracks cost?
Free resource 50/30/60/20
Need to extend the Warehouse and Granary again due to raiding capacity. But the Cropland has to go up first due to lack of food.
Extend Cropland L3
Extend Warehouse L2
Extend Granary L2
Then back to Taskmaster’s assignment.
Task No.
Task Your Reward
17 Extend Main Building to L3
(already done) Free resource 75/75/40/40
18 Look up player rank
Free resource 100/90/100/60
19 Extend Rally Point L1
(already done) Free resource 80/90/60/40
20 Extend Barracks L1
(already done) Free resource 70/100/90/100
21 Train 2 clubswingers
(already done) Free resource
22 Extend everything to L2
Do not execute Task 22. You need croplands more due to your growing army. What I did was, I built more croplands.
Extend Cropland L3
Extend Cropland L3
By this time, its evening and I have over 30 clubswingers. Continue to raid. You need to climb the tech tree further to research scouts. You need resources.
Extend Main Building L4
Extend Main Building L5
Extend Barracks L2
Extend Barracks L3
Extend Cropland L3
Research scout in Academy
By now, its late at night. And I finish day 3 with 45 clubswingers. To achieve this, the key again is to raid, raid, raid. You have to be very active with raiding.
Research the scout just before shutting down. It will take an hour and 40 minutes, so you can leave it overnight. Tomorrow, we will train scouts

1 comment:

  1. Counter of your comment "Registering later than day 3, such as day on 5 or day 7 makes it very difficult to catch up with those who registered earlier. Don’t expect to be among the first to found a 2nd village if you registered one week late."

    This is absolutely not true in case of 1x server. It is not even a good strategy to register on day 1 in any server as all people are in bp and u don't have anyone to raid. moreover u r near the center and all the new guys registering will be far off. so ur raiding won't go up. If u register late, then all the new guys will be near u and among them 60-70% stop playing after making account so you can go and farm them as soon as their bp is over.

    ReplyDelete