Wednesday, April 13, 2011

Travian:attacks strategy....Type2

Divide alliance in two groups(Battelgroup).....:-

Battlegroups

At the core of your alliance fighting unit is the battlegroup. It uses the concept of hammer and wingman. Before organizing an attack against an enemy alliance, you need to organize your alliance into groups of hammer and wingman.

A hammer is a player with a large offensive army. His role is to clean the enemy’s village, and then attack with whatever catas he has. However the amount of damage a hammer can inflict is limited by the number of catas he has.

A wingman is another player who follows behind the hammer. He does not need to have a large offensive army, but he should some catas to be able to deal further damage. A wingman must be able to carry out precision attacks, so his attacks land behind the hammer everywhere.

Operating in teams of two, a hammer-wingman formation will be able to deal double, triple or quadruple the amount of damage than operating alone. A hammer may also have more than one wingman following him.

Therefore, a battlegroup consists of one hammer and one or more wingman.

Organize your alliance and list down all your hammers. You should know who your hammers are, as they are the players with large armies. Then ask each hammer to choose between one to three players as their wingman. Record the teams so they form a battlegroup.

It is better to let the hammers choose their wingman because they know their neighboring players better than you do. Also, they will be able to team up with their friends and favorite players – an important part that will help improve coordination.

Once battlegroups are formed, assign targets by battlegroups. Communicate the target and arrival time to the hammer. Let the hammer work with his wingman and the entire team attacks as a group. Faking needs to be done too, but generally, the rule of thumb is attack one, fake one or two.

With enough battlegroups participating in attacks, this is an extremely deadly offensive strategy which I have used with great success. It was so successful that the enemy quickly learnt and used this strategy back at me, but their level of coordination was low due to a lack of experience in forming battlegroups.

The setback with this method is the members of a battlegroup needs a high level of discipline to attack as a team. Most players lack this discipline, so it only works with alliances that have good coordination and teamplay. This very much depends on the quality of your players, but all top alliances have at least some good players.

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